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Character rigging with deformers in toon boom harmony
Character rigging with deformers in toon boom harmony











The Game Bone deformation is different in that it is optimized to be exported to game engines such as Unity. It allows you to create structured comprised of points, which represent the articulations, and straight line segments linking those points together, representing the bones. The Game Bone deformation is very similar to the Bone deformation. The different parts of a Bone deformation can be rotated around their joint, extended and shortened, giving you the same capabilities as animating articulations on different layers, without having to worry about parts detaching, pivot points, or clipping outlines. Harmony will deform the drawing to make it look articulated.

character rigging with deformers in toon boom harmony

This is mostly useful for animating a character's limbs, such as the arms or legs, or other parts that can be articulated such as torsos or fingers.įor example, a Bone deformation can be used to articulate an arm that is made of a single drawing, so that the upper arm and forearm can be moved independently, without having to draw the upper arm and the forearm on different layers. The Bone deformation allows you to create a bone-like structure in which each part is solid, but with articulations that are flexible. There are five types of deformers available in Harmony Premium: This can be done easily using the Rigging tool. Additionally, deformers can be used to tweak, enhance or facilitate frame by frame animation when needed.ĭeformers work by rigging them on the body part you wish to deform, building the deformation structure, then animating it.

character rigging with deformers in toon boom harmony

A cut-out character rigged with deformations can be animated in a way that likens the fluidity and flexibility of traditional animation. Deformations work by creating control points on a drawing and, when you move those points, the drawing is bent or distorted so that the parts of a drawing that are bound to a control point follow that control point wherever you position it.ĭeformers can substantially increase the range of movements and animations a cut-out character rig is able to perform without having to draw new poses for it or resorting to frame-by-frame animation.

character rigging with deformers in toon boom harmony character rigging with deformers in toon boom harmony

Deformers give the ability to animate objects and parts of a character model using computer generated deformations.













Character rigging with deformers in toon boom harmony